# -------- MAIN STORY SCENES ---------

label prologue:
    $ fade = Fade(0.5, 0.25, 0.5)
    $ dissolve = Dissolve(0.5)
    
    hide eileen happy
    hide washington
    show bg_roomrich
    with fade
    
    e "PROLOGUE"
    
    "I'm so rich! I'm going shopping!"
    "There's a sale going on. You have lots of money from your daily allowance."
    "Obtained 12500 [CURRENCY]"
    $ init_money = 12500
    
    hide bg_roomrich
    show bg_mall
    with fade
    
    e "Welcome! we're having a HUGE sale, so take your pick!"
    
    "It appears to be a dogtag accessory store"
    
    menu:
        "What should I buy?"
        
        "Blue Metal Dogtag":
            python:
                playerStats.gender = MALE
            "You bought the MANLY Dogtag!"
        
        "Pink Decorative Dogtag":
            python:
                playerStats.gender = FEMALE
            "You bought the GIRLY Dogtag!"
    
    e "Wow, you're a [playerStats.gender]"    
    
    e "Now engrave your name on it!"
    
    $ fname = renpy.input("What is your first name?", length = LENGTH_FIRSTNAME)
    $ lname = renpy.input("What is your last name?", length = LENGTH_LASTNAME)
    
    python:
        playerStats.set_name(fname, lname)
    
    e "[playerStats.fname] [playerStats.lname]. That is a wonderful name!"
    "You handed 3500 [CURRENCY]"
    $ init_money -= 3500
    e "Thank you for your purchase! We hope to see you again!"
    
    "You run across a grand accessory store"
    "They seem to be having a huge clearance sale"
    
    npc_accessories "Welcome to the accessory store! We're having a HUGE sale today!"
    
    "They seem to have lots of valuable accessories on sale. They might be able to raise your stats"
    
    $items_bought = [0,0,0,0,0,0]
    $items_price = [3500, 2500, 3000, 5000, 4500, 6000]

label accessory_buy:

    menu:
        "Which accessories would you like to buy? (Current [CURRENCY]: [init_money])"
        
        "Golden Bracelet ([items_price[0]] [CURRENCY])" if items_bought[0] == 0:
            if(init_money > items_price[0]):
                "Received Golden Bracelet!"
                $ init_money -= items_price[0]
                $ items_bought[0] = 1
                python:
                    playerStats.inc_attribute(CHARM, 2)
                    playerStats.inc_attribute(COURAGE, 1)
            else:
                "You don't have enough [CURRENCY] ([init_money] [items_price[0]])"
            jump accessory_buy
        "Huge Box of Exotic Cupcakes ([items_price[1]] [CURRENCY])" if items_bought[1] == 0:
            if(init_money >= items_price[1]):
                "Received Huge Box of Exotic Cupcakes!"
                $ init_money -= items_price[1]
                $ items_bought[1] = 1
                python:
                    playerStats.inc_attribute(CRAFT, 2)
            else:
                "You don't have enough [CURRENCY]"
            jump accessory_buy
        "Trench Coat ([items_price[2]] [CURRENCY])" if items_bought[2] == 0:
            if(init_money >= items_price[2]):
                "Received Trench Coat!"
                $ init_money -= items_price[2]
                $ items_bought[2] = 1
                python:
                    playerStats.inc_attribute(COURAGE, 2)
                    playerStats.inc_attribute(CHARM, 1)
            else:
                "You don't have enough [CURRENCY]"
            jump accessory_buy
        "ABanana Mobile Phone ([items_price[3]] [CURRENCY])" if items_bought[3] == 0:
            if(init_money >= items_price[3]):
                "Received ABAnana Mobile Phone!"
                $ init_money -= items_price[3]
                $ items_bought[3] = 1
                python:
                    playerStats.inc_attribute(CHARM, 5)
            else:
                "You don't have enough [CURRENCY]"
            jump accessory_buy
        "Customizable LE Action Figure ([items_price[4]] [CURRENCY])" if items_bought[4] == 0:
            if(init_money >= items_price[4]):
                "Received Customizable LE Action Figure!"
                $ init_money -= items_price[4]
                $ items_bought[4] = 1
                python:
                    playerStats.inc_attribute(CRAFT, 5)
            else:
                "You don't have enough [CURRENCY]"
            jump accessory_buy
        "9-inch Powerful Mini-Laptop ([items_price[5]] [CURRENCY])" if items_bought[5] == 0:
            if(init_money >= items_price[5]):
                "Received 9-inch Powerful Mini-Laptop!"
                $ init_money -= items_price[5]
                $ items_bought[5] = 1
                python:
                    playerStats.inc_attribute(CHARM, 3)
                    playerStats.inc_attribute(COURAGE, 3)
            else:
                "You don't have enough [CURRENCY]"
            jump accessory_buy
        "Go Home":
            npc_accessories "See you next time!"
    
    python:
        prologue_charm = playerStats.attributes[CHARM]
        prologue_courage = playerStats.attributes[COURAGE]
        prologue_craft = playerStats.attributes[CRAFT]
    
    "Time to go home"
    
    hide bg_mall
    show bg_roomrich
    with fade
    
    e "Welcome back! Your stats are [prologue_courage] Courage, 
       [prologue_craft] Craft, [prologue_charm] Charm"
    
    "You feel sleepy. Slowly you doze off..."
            
    hide bg_roomrich
    show bg_black
    with fade
    
    #insert light cricket sounds here
    
    "Hmm?? You seem to be hearing some voices within your room"
    
    
    menu:
        "Go back to sleep":
            "You ignored the slight murmurring and went back to sleep."
        "Listen with eyes closed":
            "You hear some sounds of a male and a female voice... wait who else is around
             the house but mom and dad..."
            "Still you eavesdrop to their conversation."
            npc_dad "Are you sure he's going to be alright?"
            npc_mom "Yes I am sure he is. He's a grown-up kid now."
            npc_dad "But to entrust such a huge responsibility at this age..."
            npc_mom "Aww you were too much. I'm confident he's gonna pull out just fine!"
            
            "You hear some boxes being moved down the stairway to the living room. What's going on?"
            
            $ renpy.pause(3.0)
            
            npc_dad "That's everything."
            npc_mom "Alright then, we will---"
            
            "The door closes behind them"
            "You wonder what your parents were doing. All you know is they will be taking a vacation for the weekend."
            
            $ renpy.pause(3.0)
            
            "The house looks quiet, you doze off to sleep."
            
    # END OF RICH DAY -------------------------------------

label event_001:
    
    ">The morning sky bleeds with fiery red color."
    
    $ renpy.pause(2.0)

    ">April 1st, 5:30am."
    ">A red dawn peeks over the small village of Tari."
    
    $renpy.pause(1.0)
    ">You find yourself looking towards the sky's reflection on the pond."
    ">While red skies are considered a bad omen to villagers, some believe they grant wonderful wishes when you whisper towards its reflection from a pond."
    ""
    
    $ renpy.pause(1.0)
    
    ">The pond is very calm, and through it ripples the reflection of the sky."
    
    menu:
    
        ">Is there something you would like to wish for?"
        
        "Fame":
            ">You close your eyes, and think hard about having a very high reputation in the future."
            ">You visualize many people crowding around you as if you're a well-known celebrity."
            
        "Money":
            ">You close your eyes, and you think of having a whole vault of cash jammed up in the vault."
            ">Having a lot of money will surely net you everything you need to buy, anytime."
            
        "Relationships":
            ">Of course, relationships with loved ones are surely the best things one can have."
            ">You close your eyes, and wish for the most powerful bonds you can have on Earth."
        
        "Nothing":
            ">You decide not to wish for anything. Either the sky really is a dark omen, or the wish just wouldn't work."
            
    ">After a while, the sun rises up to the sky, and slowly the red color fades out every passing minute."
    ">You decide to go home, and prepare breakfast for your family."
    
    ">Only then you realize, your life is about to be changed, forever..."
    
    hide bg_black
    show bg_roomempty
    with fade
    
    ">You return to your house, and go straight out to the room, still rubbing your eyes that you don't actually see much."
    ">Your natural instincts lead you to your room door."
    ">...but suddenly, a strange empty feeling envelops you..."
    ">EVERYTHING IS GONE!"
    ">Panic shakes through your body, as i"
    ">You then spot a short folded brown paper lying on the empty table."
    ">In front of the paper, it reads in thick red ink..."
    ">...SURPRISE!"
    ">Curious, you flip open the folded paper, and read the faint letterings on the paper "
    ">The script and thin flow of the strokes tell you that it is written by your mother."
    ">What mischievous antics is she up to this time?"
    
    #TODO: we can change into a new form here. NVC form possible
    
    
    npc_mom "Hi Cheesecake! I apologize for the very short notice, but..."
    npc_mom "Your dad and I are going on a vacation. Not just any vacation...."
    npc_mom "...a PERMANENT one!"
    npc_mom "......."
    npc_mom "No no no no no, we're not going to disown you, silly. Hahahahaha!"
    npc_mom "Anyway, we're just going to... well... start a business outside the country."
    npc_mom "We are not really doing very well in this village, especially when you have idiots running around trying to take away our hard-earned money."
    npc_mom "Sadly, we don't really have much budget to stay in a house abroad, so we took everything in this house... and I hope you don't mind..."
    npc_mom "...that we took ALL your stuff with us! :)"
    npc_mom "I'm sorry hunny, but you know, that money we gave you and you spent recklessly, it's still ours ^__^"
    npc_mom "And you were never around earlier, so we couldn't ask you which ones you still need ;)"
    npc_mom "We just had to get out before those crooks come knocking at our house."
    npc_mom "We won't fully turn you off empty-handed though. Our old cafe businesses will be in your hands for the time being."
    npc_mom "We have handed you too much money in the past, now it's your turn to make your own money!"
#    npc_mom "We'll miss you dear! Oh, and if you want to know how long we'll be gone, turn this paper around."
    npc_mom "Love you lots!"
    npc_mom "xoxo - Mom"
    npc_mom "PS. Here's the address of the cafe: "
    "At the bottom of the message, the address of the cafe is written down"
    
    ">The message ends there"
#    ">You decide to check the back of the paper"
#    ">You turn the paper around...."
#    ">........"
#    ">...!!!!!"
#    ">The ink spreads through the back of the paper"
#    npc_mom "Eighteen months <3"
#    ">How in the world will I survive EIGHTEEN months!?"
#    ">......"
#    ">With nothing around the house, you pretty much have nothing to do, but go to the address written on the paper."

    $renpy.pause(1.0)
    
    ">Suddenly, there's a knock on the door, and suddenly a forced entry!"
    ">Stomps can be heard from below the building."
    ">In an instant, the door behind your room slams open, and an officer steps in!"
    npc_officer "You, hands up in the air now!"
    ">The police cuffs your hands on the air, and drags you out of the house."
    
    scene black with dissolve
    
    $renpy.pause(3.0)
    
    ">Meanwhile, at the police station."
    npc_officer "So your name is [player_stats.fname] [player_stats.lname]"
    npc_officer "We are here to inform you that your parents have been charged with tax evasion and debt."
    npc_officer "In fact, some of their debt is soo high, that it is even enough to sentence them for several years in jail."
    npc_officer "Tell us everything you know about your parent's debts."
    
    ">Coming to think about it, your parents never really told you much about their businesses, nor anything happening inside it."
    ">They have also never told you anything about being in debt."
    ">You shake your head, and tell the officer what you know."
    
    npc_officer "I see, well, do you know where they ran off too?"
    ">You shake your head"
    npc_officer "What do you mean, you do not know? How did they manage to take away all your items and run off without "
    ">You explain to the officer what had happened earlier that time."
    
    scene black with dissolve
    
    $renpy.pause(2.0)
    
    scene bg_police with dissolve
    
    npc_officer "So when you returned from an early dawn jogging, your room was already empty?"
    
    ">You hand them the letter your parents have left you."
    
    npc_officer "...{w=1.0}...{w=1.0}...{w=1.0}..."
    
    npc_officer "It looks like they have never left any location of there whereabouts."
    npc_officer "And it's pretty clear that they had never revealed to you anything about their plan, given from what you've been telling us."
    npc_officer "*sigh* I guess I could let you go for now. We will just call you back once we have any idea where they ran off to...."
    npc_officer "...or arrest you if you are involved with this."
    
    ">The police nods and signals someone to escort you out of the station."
    
    scene black with dissolve
    
    ">With pretty much an empty house, you don't have anything else to do at home."
    ">The police have kept your parents' letter, but somehow, you managed to memorize its address and decided to check out the cafe."
    
    $renpy.pause(3.0)
    
    ">........"
    ">After a while of walking through the silent streets, you finally arrive at the cafe's address."
    
    show bg_cafe_outside
    with fade
    
    ">It seems clean and new from the outside, like someone has been cleaning and maintaining it for months."
    ">You decide to step in to see the cafe interior."
    
    hide bg_cafe_outside
    show bg_cafe
    with fade
    
    ">You walk into the cafe."
    ">It looks really old and creaky. The walls have been covered with cobwebs, and it smells like stale cheese."
    ">The furniture colors, still seems to be good condition. Some washing could bring them back to their regular shape."
    
    npc_crow "You're late!"
    
    ">A round black bird wheezes down from the ceiling. It's made of metal, but it very closely resembles a crow."
    
    npc_crow ">I've been waiting for hours now. Where did you go strolling at this time of the day?"
    npc_crow ">Anyway, I guess that won't be important."
    
    #">It's voice scrambles along with static, it seems hard to interpret, but you manage to grasp it somehow."
    ">Its voice is clear, as if a real human is speaking to you. This must be some kind of a very advanced robot."
    
    npc_crow "[player_stats.fname] [player_stats.lname]?"
    npc_crow "I have been programmed to assist you through starting the business."
    npc_crow "My main goal is for you to succeed in your business. I will be guiding you through the early steps in managing this cafe."
    npc_crow "I will also be inform you some important events that lie in our schedules, and keep you updated of some events."
    #npc_crow ">Anyway, I heard you've been a naughty kid."
    #npc_crow ">Yanking money away from your parent's wallet."
    npc_crow "While you are here, I highly encourage you not going out on shopping sprees, buying useless expensive junk..."
    #npc_crow ">Be ashamed of kaahh-self! "
    ">The robot's rule-rambling goes on boringly."
    ">You don't ever recall seeing this robot bird anywhere, nor with your parents"
    ">There seems to be an engravement slightly underneath it's left wing."
    ">Crowbot."
    
    menu:
        npc_crow "Hey! Are you listening to me?"
        
        "Grab and rub its head":
            npc_crow "Aaaahhh! STOP IT!!!!"
            ">The raven attempts to peck your arm to release free from your grip, as you scrub it's head."
            ">Its feathers, while they appear almost real, are rough as metal."
            npc_crow "Is that how you even treat other people when you first meet them? You're a patethic person!"
        "Pinch its nose":
            ">You attempt to squeeze its nose with your fingers, but the robot quickly swooned backwards."
            npc_crow "DON'T TOUCH THE BEAK! That part is FRAGILE."
    
    ">Despite being a robot, it also seems to feel emotions like humans."
    
    npc_crow "So moving on..."
    npc_crow "As I have said, I'll be guiding you around your first few weeks. We'll make sure we get this cafe running smoothly."
    npc_crow "There is one concern though, your parents never left any kind of order onto what kind of cafe it will be..."
    npc_crow "While we're at it, I'm sure you would want to spice up the fun around here."
    npc_crow "You know, hot girls, bishie guys, love and all the drama..."
    
    ">The crow's metallic face reveals a mischievous smirk."
    ">Its emotions levels are getting stronger."
    
    menu:
        npc_crow "Do you know what I am thinking?"
        
        "A strip club":
            npc_crow "You know, I was really hoping for the same... but unfortunately, my orders are strictly CAFE"
            npc_crow "I am thinking of..."
            npc_crow "MAID AND BUTLER CAFE!"
            npc_crow "Yes, who isn't interested in gorgeous maids, and bishie butlers?"
        "A maid and butler cafe":
            npc_crow "EXACTLY! How did you read my mind?"
            npc_crow "Well I guess it already came with the CD or advertisements handed out to you."
        "A restaurant":
            npc_crow "Aww that is too boring... only the customers have fun with the love."
            npc_crow "Why not make it enjoyable for you as well?"
            npc_crow "I was thinking of..."
            npc_crow "MAID AND BUTLER CAFE!"
            npc_crow "Yes, who isn't interested in gorgeous maids, and bishie butlers?"
            
    
    npc_crow "Just look at it: Maids in cheery eyesdressed in her fluffy maid costumes, smiling and shining eyes."
    npc_crow "Butlers stuffed in their tux and ties, bringing around order."
    npc_crow "Isn't that HEAVEN for many customers coming in?"
    
    npc_crow "And I know just the name to give this cafe..."
    npc_crow "KYAAAA-FE!"
    
    ">The crow screeched really hard, sounding like a fangirl drooling over a handsome star."
    
    npc_crow "Now I am excited. I look forward to working with YOU in the days to come!!"
    
    npc_crow "So that's it for all the introductions, hellos, what to do... "
    npc_crow "We need to clean this place up for today. Our first day of work starts tomorrow!"
    
    menu:
        npc_crow "Are you excited?"
        
        "Yes":
            npc_crow "I'm starting to like you, we're going to get along well! Hehehe."
        "No":
            npc_crow "You don't have a choice. Parents orders, kaaah!"
    
    hide bg_cafe
    show bg_black
    with fade
    
    "We cleaned up the cafe for the whole day. The place may have looked pretty old, but furnitures appeared unusually in order."
    "We dusted all the furnitures, change the sheets, and wash the dishes. The evening sets, and everything seems to be well-arranged and new."
    
    hide bg_black
    show bg_cafe
    with fade
    
    npc_crow "Great work with the cleaning! Tomorrow, we start earning our first few dimes, and soon...."
    npc_crow "...some bishies and beauties!"
    
    
    hide bg_cafe
    show bg_black
    with fade
    
    ">And with that, your career as a maid-butler cafe manager begins tomorrow..."
    $ renpy.pause(1.0)
    
    "=========END OF PROLOGUE======="
    
    $ renpy.pause(1.0)
    
    jump main_event_end
    
label event_002:
    
    "First day of work..."
    
    hide bg_black
    show bg_cafe
    with fade
    
    npc_crow ">Wow, you're up and early for today!"
    npc_crow ">I knew that you'd be really excited to work! Kakakakaka!"
    npc_crow ">Welcome to your first day of work!"
    npc_crow ">I'll be here to guide you through."
    npc_crow ">Here, take this!"
    
    if playerStats.gender is MALE:
        ">Obtained Butler Uniform"
    elif playerStats.gender is FEMALE:
        ">Obtained Maid Uniform"
    else:
        "EH WHAT YOUR GENDER?"
    
    npc_crow "Of course, this is a maid and butler cafe. Even managers need their uniform, kaaah!"
    npc_crow "Get changed now!"
    
    hide bg_cafe
    show bg_black
    with fade
    
    "You fit the stuffy costume on"
    "..."
    "....."
    "......."
    $ renpy.pause(2.0)
    
    "Wow it's a perfect fit!"
    "No doubt, your parents were the ones who planned this one."
    "Afterwards, you step out of the restroom."
    
    hide bg_black
    show bg_cafe
    with fade
    
    npc_crow "Woooow! You look soooo fabulous! I am sure your customers will go KYAAAAA over you!"
    npc_crow "Anyway, time to start working!"
    
    hide bg_cafe
    show bg_black
    with fade
    
    #TODO: Show TUTORIALS image!
    
    jump main_event_end

label event_003:
    
    ">Three days have passed since you have first started working."
    ">You're feeling the signs of fatigue setting in."
    
    npc_crow "Hmm, you don't look very well?"
    
    ">You open up that continuous work over the past few days have been tiring for you. Given that there are also hardly any profits coming in"
    
    npc_crow "Be patient my friend, money does not grow on trees!"
    npc_crow "But don't worry, for I have already begun my search for our maids and butlers!"
    npc_crow "Leave the recruitment to me, hang in there!"
    
    ">You breathe a sigh of relief. It looks like the cafe won't be lonely anytime soon."
    
    jump main_event_end
    
label event_004:
    
    ">The cafe is about to close for the day."
    
    ">Crowbot comes towards you with a smirk on his face."
    
    menu:
        npc_crow "Hmmm, how are you feeling right now?"
        
        "Very lonely.":
            npc_crow "Hahaha, not anymore!"
        "Really excited!":
            npc_crow "Wow, and you SHOULD be!!"
        "This is BORING!":
            npc_crow "Oh, it's not going to be anymore, I assure you that!"
    
    npc_crow "Anyway, what I'd like to say is..."
    npc_crow "...we are going to have a new maid soon!"
    npc_crow "She'll be coming in for job interview tomorrow morning, so I'd like YOU to be the one to ask her the interview questions."
    if player.gender == MALE:
        npc_crow "Think of it more something like..."
        npc_crow "...your first date together. Kakakakakaka!!"
    elif player.gender == FEMALE:
        npc_crow "You two might become close friends in an instant!"
        
    npc_crow "Now go home, and start working on those questions!"
    
    ">Crowbot darts back to the Cafe Lounge."
    ">You decide to head straight home to prepare for tomorrow's interview."
    
    jump main_event_end
    
label event_005: #ASTRID INTERVIEW
    
    scene bg_cafe_lounge with dissolve
    
    ">It's early in the morning."
    ">You stay around the employee's lounge, while waiting for the new employee to come."
    
    $ renpy.pause(1.0)
    
    npc_crow "Sorry for the wait."
    npc_crow "Please come on in, dear! Make yourself comfortable!"
    
    astrid "Hello there!!"
    astrid "My name is Astrid, Astrid Thryst."
    
    npc_crow "Oh, uhh, pardon me. Hehehe!"
    
    ">Crowbot flies out the room and closes the doors of the employee lounge behind him"
    
    #EMBED IMAGES IN DIALOGUE
    #{image=yourimage.jpg}
    
    menu:
        astrid "Umm..."
        
        "Introduce yourself":
            astrid "[player.fname] [player.lname] I see?"
            astrid "Well, nice meeting you then!"
            ">Astrid puts up a wide smile."
        "Complement her hair":
            astrid "Ohh, thank you very much. I spent a while trying to comb it down straight."
            ">She slides her fingers down the strands of her hair."
            astrid "I'd really want to get this job"
            ">Astrid enjoyed your complement"
            python:
                astrid_stats.add_friendship_pts(1)
    
    $ renpy.pause(1.0)
    
    menu:
        ">Ask her..."
        
        "Why a Maid in a Cafe?":
            astrid "Well, I have been looking for some job openings in order to further support my education, as well as my family's needs."
            astrid "I visualize myself helping out many customers, and leaving smiles to children who come by."
            astrid "I have also read many wonderful things with maid cafes. That's why I really look forward to  "
            ">Astrid shares with enthusiasm. She must be enjoying her time."
            python:
                astrid_stats.add_friendship_pts(1)
            
        "Do you have any dreams in life?":
            astrid "Huh? Well, my dream is...{p=2.0}...I do not know yet!"
            astrid "Hey, please do not give me that look! I am sorry, please, just forget what I said."
            ">Astrid looks away from you. "
            
        "Are you single?":
            if player_stats.gender == MALE:
                astrid "WHAT!?"
                astrid "What is with that question? What are you trying to get to?!"
                astrid "You really are ticking me off!"
                ">Astrid's voice suddenly becomes violent."
                astrid "*gasp* yikes, I almost forgot... this is a job interview. I'm sorry! I'm really sorry!!!"
                ">Astrid shakes her head in panic."
                python:
                    astrid_stats.add_friendship_pts(-2)
            elif player_stats.gender == FEMALE:
                astrid "Oh, yes I am. Currently, I' am not really looking for someone to be with... {w=1.5} HEY, is that a trick question!?"
                ">Astrid cheeks turn very slightly red."
                
                
    $ renpy.pause(1.0)
    
    menu:
        ">Ask her..."
        
        "What are your favorite hobbies?":
            astrid "Hobbies? I love shopping, reading picture books, and magazines during my free times."
            astrid "I frequently jog early in the morning as well. I love the view of the sunrise at early mornings."
            astrid "Astrid looks outside the window."
        "Do you like cleaning?":
            astrid "Yup, in fact, I do clean my room everyday, take out the garbage. I do everything that could help my family out around the house."
            astrid "I value hygiene and cleanliness a lot. I'll do everything I can to keep this cafe nice and sparkly!"
            astrid "Well, I am just hoping I don't any small insects lurking around the garbage or any corners."
            ">Astrid shakes a bit."
            
    $ renpy.pause(1.0)
            
    menu:
        ">Ask her..."
        
        "Do you like video games?":
            astrid "I am not entirely a fan of video games. I would play a bit, but I would rather go out or read some books more."
            astrid "Though I love playing Visual Novels too. They closely resemble the books that I read."
            astrid "Oh, and I do wish to write scripts and dialogues for Visual Novels in the future."
            astrid "I would just have to polish my writing skills then."
            ">Astrid explains more about her passion."
            python:
                astrid_stats.add_friendship_pts(1)
            
        "What specific role would you prefer doing in the cafe?":
            astrid "I'd prefer greeting and serving people. I love having more interactions with the customers, rather than being idle in cooking."
            astrid "Besides, I don't think I can cook very well."
            ">Astrid looks down, as if she's ashamed of not being able to cook well."
            $ renpy.pause(1.0)
            astrid "But I don't mind, I know with practice and experience working her, I'll be able to do much better!"
            ">Astrid gives out her sense of optimism."
            python:
                astrid_stats.add_friendship_pts(1)
    
    $ renpy.pause(1.0)
    
    ">The cafe is about to open soon. You feel that you'll have to end the interview soon."
    ">You ask her what her expected daily salary is."
    
    astrid "I am looking for something at {color=#070}450{/color} Dokis a day."
    
    menu:
        astrid "Would that be alright?"
        
        "Alright!":
            astrid "Awesome! Thank you soo much!"
            python:
                astrid_stats.salary = 450
                
        "I'd even pay you 470 Dokis.":
            astrid "Really, an early increase? Thank youuu so much~!!!!"
            python:
                astrid_stats.salary = 470
                astrid_stats.add_friendship_pts(2)
            ">Astrid squeals out of excitement as she settles for the raised amount."
            
        "How about 430 Dokis?":
            astrid "Oh I see, well I guess that is alright."
            python:
                astrid_stats.salary = 430
    
    ">You have successfully hired Astrid for a rate of {color=#070}[astrid_stats.salary]{/color} Dokis a day!"
    astrid "Anyway, I am looking forward to more days working with you!"
    astrid "This is really exciting! Thank you for the opportunity! :) "
    
    #YEEEY! Firework particles here!!!
    ">Astrid has joined the ranks of Kyaaafe!!"
    python:
        astrid_stats.activity = SERVE
        astrid_stats.unlocked = True
    
    astrid "Let us go!"
    
    scene black with dissolve
    
    hide black
    show bg_cafe
    with dissolve
    
    npc_crow "Hello, so how was your interview, Ms. Astrid?"
    astrid "Oh, it was great. I'm excited to start working today!"
    npc_crow "Alright, here are you maid clothes. Go ahead, and get changed now. We're going to start our day soon!"
    ">Astrid quickly snatched the maid costume."
    
    scene black with dissolve
    $ renpy.pause (2.0)
    ">...{w=1.0}...{w=1.0}...{w=1.0}...{w=1.0}...{w=1.0}..."
    
    scene bg_cafe with dissolve
    
    npc_crow "I can't wait, I can't wait!"
    ">Astrid steps out of the comfort room."
    astrid "Phew! It took a while, but it is a perfect fit!"
    
    
    menu:
        astrid "So how do I look?"
        
        "It looks alright.":
            astrid "Okay. Well, whatever."
        "You look gorgeous!":
            astrid "Oh come on, stop that! Hehe."
            
    astrid "Anyway, I am ready! Let us go and please our masters."
    npc_crow "...."
    astrid "What's up with Crowbot?"
    npc_crow "I'm speechless.... kaaaaa"
    astrid "*sigh* I get those a lot..."
    astrid "Anyway, I guess the cafe is opening up soon. How do I start... master?"
    
    #TODO: Add the start tutorial for maids here.
    
    
    jump main_event_end
                                             
# --------- SUB STORY SCENES ---------